Topic
Nintendo games ported natively to PC
After a native Windows port of Smash Bros. Ultimate and 60fps Zelda in a browser, a developer now says Pokemon HeartGold is fully decompiled, costing about $56,000 in API fees to process 4.1MB of code.
4 stories · Oct 13, 21:16 to Oct 18, 18:57
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Oct 13, 2026
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Smash Ultimate native PC port
Open-source project ssbu-recomp uses static recompilation to turn Smash Bros. Ultimate into a native Windows program running 1v1 matches at 59-60 FPS.
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Oct 15, 2026
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Pokemon HeartGold fully decompiled
User art says Pokemon HeartGold is fully decompiled, taking about a month and ~$56K in API costs to decompile 4.1MB of compiled code.
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Oct 16, 2026
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Zelda BOTW runs at 60fps in browser
A developer demos The Legend of Zelda: Breath of the Wild running in a browser at 60fps, with a link.
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Oct 18, 2026
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Open-source project runs Tears of the Kingdom natively
An open-source project runs Zelda: TOTK natively on iPhone, cutting address space to 5GB for 8GB devices, with 60fps mode in development.
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