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Nintendo games ported natively to PC

After a native Windows port of Smash Bros. Ultimate and 60fps Zelda in a browser, a developer now says Pokemon HeartGold is fully decompiled, costing about $56,000 in API fees to process 4.1MB of code.

4 stories · Oct 13, 21:16 to Oct 18, 18:57

  1. Oct 13, 2026

    1. Smash Ultimate native PC port

      Open-source project ssbu-recomp uses static recompilation to turn Smash Bros. Ultimate into a native Windows program running 1v1 matches at 59-60 FPS.

      Open Source Peaked at #3 @mdaman010
  2. Oct 15, 2026

    1. Pokemon HeartGold fully decompiled

      User art says Pokemon HeartGold is fully decompiled, taking about a month and ~$56K in API costs to decompile 4.1MB of compiled code.

      Open Source Peaked at #1 @artfreebrey
  3. Oct 16, 2026

    1. Zelda BOTW runs at 60fps in browser

      A developer demos The Legend of Zelda: Breath of the Wild running in a browser at 60fps, with a link.

      Open Source Peaked at #2 @slqntdev
  4. Oct 18, 2026

    1. Open-source project runs Tears of the Kingdom natively

      An open-source project runs Zelda: TOTK natively on iPhone, cutting address space to 5GB for 8GB devices, with 60fps mode in development.

      Open Source Peaked at #3 @steamdeckf2pgod

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